I have a Unity built app that is already live on the Oculus Store
targeting Gear, I cannot submit it to the GO store as it is said to
contain the package Google Mobile Services, what specifically needs to
be removed in order for it to be supported? O...
I have noticed Oculus have updated their analytics UI on the developer
website, upon doing this I have noticed the number of unique downloads
has decreased by almost 600. This is quite a considerable change. So
which number is correct? It looks weird...
Currently IAP's using the Oculus API fall into 2 categories, Durable and
Consumable. On other app marketplaces such as iOS AppStore and Google
Play there is another type of IAP; Subscriptions. Do you guys at Oculus
plan on introducing Subscriptions a...
The latest version of Unity signs all APK files with Signature Scheme
V2, however the Oculus store submission for Gear rejects this signing
scheme. Is there an easy work around or does Oculus plan on allowing
Signature Scheme V2 apps any time?
imperativity said: I hear you there---I thought you were asking if this
was allowed behavior on our store. We don't have any documentation on
this from what I can see, but I'll ask around and see if there is
anything I can source for you for an examp...
Can you point me in the direction of the API call? Maybe I wasn't clear,
from within my Gear VR app I want to click a button which opens the
Oculus store in VR on the store listing of a different app, all without
having to leave VR and take off my he...