READ >> http://www.digitaltrends.com/virtual-re ... -hands-on/Thanks to
the new camera on the front of the Vive Pre, approaching the grid now
shows you the outline of the objects and people in the room with you.
And it’s all in vivid teal — HTC calls...
Apologies if someone already posted this but I don't think I've seen it
anywhere. It was published a short while back around GDC but goes into
more detail than the videos they did, and raises some interesting
points.http://www.tested.com/tech/concept...
"WE ARE NOT DOING A DK3!!!" From the man himself @3:27 - for all those
screaming about having pre-ordered a DK2 (or thinking of cancelling due
to an over-active imagination) You're welcome.
To Cyber/OVR (this is a general note to say the idea was out there and
maybe nearer the time you can let us know?)Will developers be able to
get early access to buy CV1 when it eventually is ready, BEFORE general
consumers as obviously we'll need to ...
A positive thread, and a genuine one at that, which is also my sort
of 'review' of the DK2 after spending 5 magical days with it so
far...Having tried a lot of demos since getting my DK2 last Friday I
have come to appreciate many things about it. W...
no, built in wifi is no different to a wifi adapter. That's just a way
to join to a network.You need a DEDICATED ROUTER connected (wired) to
your ethernet port on your PC and use this soley to send/receive data to
your Quest headset (pref Quest Pro o...
For PCVR? Quest Pro without any question. It's very under-rated for what
it offers (for wireless PCVR), even vs Quest 3.Not only do you get much
better quality screens, wider colour gamut, better contrast (before even
local dimming is on), slightly b...
Do any of you guys actually have fun playing or making stuff for VR or
do you just sit around on forums worrying/complaining about literally
everything you can until life has passed you by?. I swear some people
just enjoy looking for issues instead o...
Yeah I'm using this for DEV WORK (not for running or trying to run other
games so no need for sidequest here just straight from UE4 and a CMD
window for ADB control), it's great - at least - to see overhead and how
much 'spare' power (without drops) ...
sheesus, I called that back in Gear VR days way before even the 'go' was
a thing much less quest. Most people knew Facebook would ideally want to
control the entire platform (standalone/store/drm) not just the walled
garden on another machine (walled...