Hello everybody, I'm new to this forum and I hope you can help me with
my problem.I'm currently developing an openGl based VR viewer for huge
Pointclouds.I've done a lot of testing in the oculus debug mode, now
testing with the real rift I'm having a...
the studder was just while moving the head, kepping the head still and
moving the view with the mouse was perfectly fluid.I solved the problem
now. In first step I don't have any problems in direct mode, just in
extended mode (find this out on a nVid...