seanarvr
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since ‎05-25-2017
‎02-23-2021

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I have been trying to change centerEyeAnchor position and rotation. So I can use my own positional tracking data. Below are the codes I have:void OnUpdatedAnchors(OVRCameraRig rig) { if (!enabled) return; //these two lines are used to obtain position...
Does anyone sharing the same issue ? I am using Unity 5.6.0. and Unity 5.4.3, having trouble loading the avatar. seems like it is trying to communicate to the oculus server. it takes about 30+ seconds to load. is there any ways to stop it from trying...