Hi all,I'm making a game for Oculus Go using Unity and everything has
been working fine all week, then suddenly it started behaving very
strangely.When I go Build and Run in Unity, it appears to build
successfully, there are no error messages and uni...
I fixed this by just going through all the settings in the Oculus menu
and toggling a whole bunch of things off and on again. Seems to have
been a bug.
I'm using 2018 and it was working fine and I didn't upgrade unity. The
only thing I did between working and not working was add a particle
effect to my scene and close SteamVR. Even though it's not a Vive game
and its running on the Go I'm wondering ...