Jimmymore
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since ‎08-29-2017
‎08-23-2021

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Have you noticed the performance drop within v31 SDK update? Just updated the Unity's version of Oculus Integration to v31 and got big issues - was solid framerate, now it drops by 8.
Hi,I'm a little bit confused about v31 SDK update. Currently, I'm using OVRPlugin in Unity from the integration package, but I will have to move to Oculus XR and OpenXR which is fine. What about the v31 platform SDK? Will it be available in legacy OV...
Hi,Is the Go To destination button near friend on dashboard only available within Party? I'm trying to allow other users to join active session of other user's friends via RichPresence, but appears that RichPresenceOptions.SetIsJoinable does not work...
Hi,I just wonder, how to listen for response from other user when I'm sending friend request thru app (Oculus.Platform.Users.LaunchFriendRequestFlow)? The only result determines if I sent it or not. I'd like to know, when the new relationship begins ...
Hi there,I'm currently working on setting entitlements in app and found some issue with async operation, espacially AsyncInitialize.It is kinda stuck and not processing, I had to use normal Initialize instead. In code below, the callback OnComplete i...
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