CNevan
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since ‎08-14-2019
‎12-01-2023

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  • 20 Posts
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Hi there, I'm using Unity version 2022.3.10 to develop a VR game for Meta Quest 3. I'm splitting the application binary into APK and OBB. I'm uploading my builds and installing them on the Quest 3. When I open my app it's seeming to use up a lot of m...
I'm developing a VR app for Oculus Quest, and I'm noticing strange behavior when hitting the Oculus home button on the right controller. The app slows down significantly, it almost seems like a second camera is created, and both controller models spa...
I am trying to upload my app to Oculus, but when I hit Split Application Binary and build, I get an error that says the OBB is too big for Google Play (max 2 GB). But when I look online, I see things that say the OBB can be up to 4 GB for Oculus. Is ...
So I've been seeing this issue in my Oculus Quest app where, upon returning to the main menu from a level, the screen freezes and the image follows your face around - I'm not sure if there's a name for this but I feel there should be, since I've seen...
So I am trying to upload to the alpha channel but keep getting the error, "Oculus SDK not found or older than 1.0." I have made some headway on this issue and have discovered that, in OVRPlugin.cs, OVRP_1_1_0.ovrp_GetNativeSDKVersion() is returning n...
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