nuclear
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since ‎08-19-2013
‎02-23-2021

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In case anyone is interested, I just finished a first working version of the clean redesign/rewrite of GoatVR, my modular VR abstraction library: https://github.com/jtsiomb/libgoatvr. It's a bit rough yet, but it can be used to make cross-platform VR...
So... now that the CV1 release is behind us, it's time to ask again: are there any specific plans for porting the new SDK/runtime to GNU/Linux?I'm still using SDK 0.5 with my DK2, and I don't have a CV1, but it would be nice to get official GNU/Linux...
I recently ported my code to 0.4.4, and I noticed yet another C++-ism in the C headers. While the static_assert you've used is a nice sanity check to make sure structure sizes aren't different from the compiled library, it unfortunately breaks C prog...
First of all, please oculus, set up a bug tracker or a mailing list, or something that will facilitate a direct path of communicated bugs and isuses without going through this forum.I'll post a couple of issues I've found so far with my minimal testi...
The readme talks about a kernel patch that was needed to fix something in the linux kernel ubuntu uses, but doesn't give any details. For the people who are not running ubuntu, could we have a bit more details? Specifically:1. what was the problem2. ...
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