So I noticed recently that Oculus launched an update for the Quest 2
where they made 120hz the native framerate for the headset. This blew me
away, considering that not too long ago 90hz was experimental for the
mobile gaming headset. However, though...
The battery strap would help even out the battery life loss, and maybe
even some heat with that. However, whenever I maxed out the texture size
on Sidequest, the headset never heated up. it would increase revenue
also because more people would buy it...
I mean Quest 2 graphics by itself, not with PCVR, Virtual Desktop, or
anything like that. The default Quest 2 texture size is 2048, which is
not bad by any means. However, the full capability of the Quest 2's
hardware allows for a texture size of 307...