Hello hello, I am new to Quill, and using it to test how it is for set
building, I am a Maya, Houdini user. I am scaling elements in two ways.
One is by pressing the transform button on the layer itself, and using
both hands lower trigger to scale it...
Hello, When I import in a 3D object into Quill (specifically .FBX in
this case), it seems to not match the object location as it was in
Maya.In my Maya file, the objects had transform values on it, quill
seems to place each object in its zero transfo...