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Meta Quest build v44 release notes

Ryanality
Community Manager
Community Manager

These features and enhancements will become available starting the week of September 15, 2022.

Advanced Creator Settings

We want to empower creators to capture and deliver high quality experiences to help connect and grow engagement from their audiences. As such, we’ve added Advanced Camera Settings that can be enabled from your Experimental Settings panel in VR. Once enabled, you’ll have access to these additional camera settings:

  • Image Stabilization: Choose how much to reduce the appearance of headset movement in your videos.
    • Increasing image stabilization decreases the field of view.
  • Aspect Ratio: Choose your default format and resolution for photos and videos.
    • We heard your requests, and are happy to add that 1920x1080 or "Landscape" is now possible.
  • Frame Rate: Choose your default frame rate for videos.
    • Higher frame rates can negatively impact app performance.
  • Video Compression Quality: Choose a default bit rate for videos.
    • Higher bit rates improve video quality but also increase file size.

Parental Supervision

We continue to add features to our Parental Supervision tools for VR. Two of the newest additions include:

  • Block Developer Mode: Parents can now block teens from using their headset in developer mode through Parental Supervision tools.
    • Blocking developer mode will prevent teens from installing apps on their Meta Quest that may not be available on the Meta Quest App store using a connected device or computer.
  • Note, this will be rolling out gradually.

Unlock Pattern for Apps

You can now lock multiple apps with a single PIN entry. With this update, you can also filter and lock apps based on rating categories.

  • You can find this feature by selecting Settings > Security Settings > App Lock.
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70 REPLIES 70

SupMyDudes11
Level 2

Until you create parental controls to actually lock out the App Store, everything else is useless

SupMyDudes11
Level 2

Also remote permission from the app. Seems like parental controls have been a joke. My kid can just download a web browser off the App Store and have full internet access


@SupMyDudes11 wrote:

Also remote permission from the app. Seems like parental controls have been a joke. My kid can just download a web browser off the App Store and have full internet access


Maybe you need some stronger net filtering software like Net Nanny.

https://www.netnanny.com/

 

i9 9900k, rtx3090, 32 Gb ram, 1tb ssd, 4tb hdd. xi hero wifi mb, 750w psu, Q2 w/Air Link, Vive Pro

So I wont get the advanced camera settings with the update but I will get it??

andythw
Level 3

I was a bit quick to say the charging issues that I experienced after v43 and continues in v44. The Quest 2 still stops charging before getting to 100%, I have factory reset since getting v44 but the issue still happens, when will it be fixed? 

 

To get things working again I need to boot into USB mode and simply select reboot. This is a work around but something I should not have to do. 

This is a new bug they introduced, I notice it as the headset boots before guardian kicks in, the dash is really high. They don't seem to be able to develop or test anything properly before deployment without making every update a chore. What's the point of having a PTC channel?!

andythw
Level 3

I get that too, after a boot before the guardian kicks in the menu is above my head almost out of reach. Then the guardian starts and all is as it was. This issue is nothing compared to my charging issue, which I reported to support as a factory reset did not cure it 

CrimsonSky3000
Level 4

Hi Ryan

 

There is bug when you disable guardian in v44 causing menu dashboard to float above head when restart quest.

 

Can't drag it down. Can you look into this issue please 

NomadsAnIsland
Level 6

Everything is now updated to v44 on phone, PC and headset. Advance camera settings available and working. I don't share my headset but it looks like the unlock pattern and supervision options are there.

 

I do notice that with Link I had to push up the render resolution setting to 1.5× from 1.3× to get the same level of "smoothness". I also notice there is a distinct distortion on like the 1/8th of the right hand FOV on the right "eye" display only (checked by closing one eye at a time). Neither of these were present prior to v44.

Ryanality
Community Manager
Community Manager

Hi all, thanks for the heads up regarding guardian (no pun intended). I'll bring it up to the team.

 

You should also be able to get out of that state by recentering the play area by holding down the oculus home button until the circle completes on the display.

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