The Public Test Channel (PTC) for Quest and Quest 2 v.39 is starting to roll out today. Let's use this thread for collecting feedback on it. Share your impressions and let us know if you see any issues. Please make sure to also send in bug reports along with posting here if you notice anything wrong.
When sharing feedback, try to include as much detail as possible to help the team investigate.
We desperately need a hotfix for the missing refresh rate because even CV1 was 90hz and we're stuck on 72hz which makes u sick so please if v40 will take a month or more give us a hotfix sooner. This is happening with brand new oculus quest 2 from amazon.
Hey BoriseHo! The v39 update is out for everyone not enrolled in the PTC as well!
If you are having troubles getting the update on your device, please send us a private message and we can provide you with troubleshooting steps to get the v39 update on your headset! Please click here https://metaque.st/CommunitySupport or on our name to get to our profile page, then click "Send a Message" to privately contact us. Please remember, you must be signed into the community first to send us a private message.
DEVELOPER QUESTION (Quest and Quest 2):
Has anyone encountered any issues when launching 'unknown source' applications created in Unity? Almost all of the Unity applications I have been working on (as standalone apps for the Quest and Quest 2), are no longer executing. Once launched, they hang in the menu, and never execute. I'm looking to showcase standalone VR apps this weekend, and now most of them are not working at the moment, which is a considerable inconvenience.
I'm looking to port them to a later version of Unity, and update the XR Management Oculus Modules (plus integration package), and will post an update if this fixes the issue.