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3-DOF headset, with 6-DOF controllers

tom_smeltzer
Level 2
Hi all,

As the title suggests, my team have a situational restriction for a potential project which we could solve if our product were run with the tracking disabled on the headset, but maintaining 6-DOF controller tracking. Is such a thing possible with the current architecture or might there be a workaround to achieve this effect with headset tracking disabled?

Cheers
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