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App freezes when turning passthrough off at runtime

Level 2

Hi, I've gotten the new passthrough API in Unity to work in my app.  I have it turning on at the start, but I'd like to turn it off programmatically later.  I tried setting the isInsightPassthroughEnabled property to false on OVRManager, but my app freezes when I do this.  No clues were printed to the logs when the freeze happens...  Is this a known issue?  Has anyone else been able to get passthrough turning on and off at runtime?  thanks!


Level 7

The developer of "Cubism" has been experimenting with passthrough and got it to turn on/off. You might be able to ask them what the secret is on Twitter?


(Cubism is a great app, BTW)