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Does Oculus Quest support Photon Unity Networking?

mofvr
Honored Guest
I am researching about possibilities to make multi user experiences for the Quest and have been wondering if Photon would help?
26 REPLIES 26

MikeF
Trustee
yes

VJ76
Protege
@MikeF Where can I find a tutorial on this subject?

MikeF
Trustee
networking is networking, there's nothing special about it for vr development other than what gameobject information you're sending and receiving. Any photon tutorial will work just fine

cloud_canvas
Expert Protege
re: idiosyncrasies of local vs remote players using Oculus Avatars SDK and PUN 2:

VJ76
Protege


re: idiosyncrasies of local vs remote players using Oculus Avatars SDK and PUN 2:



Thx! @cloud_canvas, did you use it yourself? i have experience in developing vr, but i'm new to networking.

NuttyLord
Honored Guest
if you are new to networking, it can help to have something "working" to learn with. https://github.com/quintesse/PlayoVR this repo is something using vrtk 3.3 with PUN if you are interested. Its a good starting point to learn without sifting through a crazy amount of documentation.

VJ76
Protege
@NuttyLord i will get into it! Thx! Apparently there are many ways to achieve thisI my goal is to develop a kind of template for simple networking, with oculus intergration and pun2.

VJ76
Protege
I found this youtube tutorial, i tought it comes close to what i want to achieve. but i'm getting stuck on how to change the player script so i can instantiate a OVRplayercontroller.

https://www.youtube.com/watch?v=Er0eqEbbQqg&t=1s

VJ76
Protege

NuttyLord said:

if you are new to networking, it can help to have something "working" to learn with. https://github.com/quintesse/PlayoVR this repo is something using vrtk 3.3 with PUN if you are interested. Its a good starting point to learn without sifting through a crazy amount of documentation.


@NuttyLord  I think it is time to upgrade the project to Unity 2019, i'm getting 66 errors on text mesh pro 🙂

https://forum.unity.com/threads/text-mesh-pro-dozens-of-errors-with-unity-2019-1.662575/#post-443692...
 
PlayoVR master/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_UGUI_Private.cs(1865,73): error CS1644: Feature `out variable declaration' cannot be used because it is not part of the C# 4.0 language specification