Hi, with Unity 2020 and Quest2, what's the correct way to set a custom rendering resolution? I just want to lower it, i tried with UnityEngine.XR.XRSettings.eyeTextureResolutionScale but with no success. Thank!
I want to do the same thing. but I'm finding no information on this, even though it seems like a basic thing a lot of people would want to do. It sort of works on Quest, but apparently not on Quest 2. Did you ever find a better way to do this?