Quest Development
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Resolved! GPS for another level experience

It would be great if the next meta quest had gps, this would give an infinite range of development possibilities.You could use the google maps api to make videogames where the map is the real world.Imagine pokemon go VR where you see your real enviro...

itsbeima by Honored Guest
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the ipad app is portrait mode only again…

what is wrong with Meta? after years they finally made the ipad app to work in landscape mode, now with the latest update they broke it again? who is at the quality control there? how can a company so rich fail at developing a decent app? what is wro...

Stencil Buffer Seems to be disabled on Quest Pro

Hi there, I am making a demo that has a portal in it. I am using a stencil buffer for it. Everything looks great in Unity but when I load it onto my Quest Pro the objects do not get cropped to the portal edges. It's almost like there is no stencil bu...

SquinGoog by Honored Guest
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Resolved! Quest 3 and Unreal 5.2/5.3 - Setup

Hello,I'm looking to setup everything to work on unreal5 for a VR/AR game.I just want to be able right now to launch the game in my Quest3 but I have an error when building/launching the appLogPlayLevel: Error: UAT: ERROR: Stage Failed. Missing recei...

ToInTheHouse_1-1698071559272.png ToInTheHouse_0-1698071423921.png

Resolved! Anyone know what can freeze rendering but look around?

One of our customers is seeing this kind of freeze, where the VR image stops updating but you can still look around and past the edges of the last render. The app itself isn't reporting a crash, so I'm wondering how to begin to debug this. Could the ...

freeze.png

confirmation code not sending

I have tried everything. Checked spam. can't log in via facebook the confirmation code will not be sent to the email. my email address is naughty@hot.eeplease help!

nootik by Honored Guest
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developer mode wont activate

i made a developer account, i turned the developer mode on on the mobile app and it wont activate on my meta quest 2. when i connect it with a cable to the pc there is only usb file transfer notification no usb debugging.i have adb drivers installed....

Meta-AWS co-host WebXR Hackathon

Calling all developers, designers, and VR/MR enthusiasts to our upcoming hackathon hosted in partnership with AWS and Meta.Taking place on November 14-16, this 36-hour hackathon centers around the theme of WebXR and Mixed Reality. Whether you're inte...

hukaiyin by Honored Guest
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Oculus Quest 2 will not charge nor reboot/turn on

My son's Oculus Quest 2 will not charge (no lights and this is a new cable) nor will it turn on. Tried holding the start button down for 10 seconds and also tried pushing the start button along with the minus sign on the volume and nothing. The unit ...

jb21969 by Honored Guest
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Scene Mesh: Weirdly oriented

Hello,I am using this link to load my Scene Mesh into my Unity Scene. The model loads in but it is rotated differently than what I expect. I have to rotate the mesh by `(-90, 0, -180)` to get it to where I expect. Is there any reason for that?

Meta Quest Developer Hub Network Error

When trying to upload an app via 'App Distribution' I receive this error message:Upload FailedThe build you were trying to upload has failed.ErrorNETWORK_ERRORgetaddrinfo ENOTFOUND graph.oculus.comMy internet isn't amazing but should be able to get t...

How to access camera image on SDK 56 ?

Hi,Can we access to camera of headset in our application ? How we can perform this ?For developping a mixed reality application for one of our clients, we etudying the possibility to track an object in space by using some visual markers in real world...

Getting an error in the console

HelloI am writing on behalf of our development Sugar Mess - Let's Play Jolly Battle VR-game team. We've faced a problem. We are getting an error in the console:DllNotFoundException: AudioPluginOculusSpatializer assembly: type: member:(null) ONSPAudio...

AutoDriver on Quest Pro

The official documentation states that the E2E testing is available for Quest and Quest 2 devices. Has anyone tried using AutoDriver with Quest Pro?

lucosias by Honored Guest
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Mapping MR experiences to separate rooms

As I understand it, if I wanted a different mixed reality experience to happen depending on which room Im in - this is not possible right now?For context, Im wondering about mapping out an area, importing into Unity and then when the user is in a cer...

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