cancel
Showing results for 
Search instead for 
Did you mean: 

OVRAvatar CopyTexture Warning

blee808
Level 2

Hello
everyone. I am running the “Controllers” test scene included in the Oculus
Avatar SDK 1.26.0 on a Gear VR and I see “Graphics.CopyTexture with a region will not copy
readable texture data for compressed formats (source texture format 50)” in the
log many times at runtime start. This is occurring due to the “CopyTexture”
call in
ProcessTexturesWithMips in OvrAvatarMaterialManager. Nothing was changed in the scene or scripts.



What
can I do to fix this? Thanks!

4 REPLIES 4

blakeon
Level 2
Getting the same issue on our end as well.

r0b0saru
Level 5
Still seeing this also

treeviewstudios
Level 4
Same problem with avatars

LZoltowski
Volunteer Moderator
Volunteer Moderator
Have you guys tried asking in the developer side of the forum?

https://forums.oculusvr.com/developer
Core i7-7700k @ 4.9 Ghz | 32 GB DDR4 Corsair Vengeance @ 3000Mhz | 2x 1TB Samsung Evo | 2x 4GB WD Black
ASUS MAXIMUS IX HERO | MSI AERO GTX 1080 OC @ 2000Mhz | Corsair Carbide Series 400C White (RGB FTW!) 

Be kind to one another 🙂