For people that upgraded to Oculus 1.13 and wish to use debug features (such as pixel density) you will need this new version of the Oculus Debug Tool that has been updated for 1.13. Sorry for the delay.
although, can this not just be integrated into the OH product? much like the tray tool has profiles, have it so it can be set in the OH software. it would affect the virtual space at all so should be easy to pass through the red tape.
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