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OVR Overlay Equirect - Quest Only?

Colton-Vitruviu
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Hey All,
Is the OVR Overlay Equirect shape only available on the Oculus Quest? Asking because it currently doesn't work in editor on our PC and the Rift docs don't mention it, but the quest docs do. If it's not available on PC, is there a reason and will it be in the future?

As a follow up, we are attempted to create a background for a loading scene but when we create cubemaps it appears we are very far off the ground, I was hoping to solve this issue using equirect shape, is there any other way to solve this?

Currently working in Unity 2019.3, URP 7.2 and latest Oculus plugin (19.1)

Thanks,
Colton
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