10-26-2017 08:30 AM
10-26-2017 05:21 PM
10-26-2017 11:33 PM
10-28-2017 12:52 AM
I found why it crash!
When I send my app, Oculus Store modify 4 files located
in "...\Managed":
- Mono.Security.dll
- mscorlib.dll
- System.Core.dll
- System.dll
I think it's related to the parameter "Internet
connection not required" in Oculus Dashboard.
But I can't modify that parameter for now because my game is
still "in review": "Your submission is awaiting review so you
can't make changes at this time."
10-30-2017 01:40 PM
It don't
install the needed redistributables.
I tried
to install all redistributables with -r "606493776156948, 133610290311340,
1617306711884127, 822786567843179, 1147517301974655, 1604897159783747,
118440348500045, 532320330249657, 1008652072555515, 1683508698536289,
1002692246447245, 1675031999409058, 910524935693407, 1183534128364060,
1113033105419344, 1315322525257173, 1064693870299984"
And it simply
doesn't work.
2) My
current fix is to use the "upload a new binary" form on https://dashboard.oculus.com/application/***/build
and add the needed redistributables in that form.
But I
need to send my entire game for each updates.
3) For
info (https://dashboard.oculus.com/tools/cli):
606493776156948
= .NET Framework 3.5 but it's not present in the "upload a new binary"
form on https://dashboard.oculus.com/application/***/build
1315322525257173
(Visual C++ 2017) and 1064693870299984 (Visual C++ 2017 x86) are invalid
redistributable IDs ("ovr-platform-util.exe" said it).
12-06-2017 02:26 AM
12-07-2017 06:45 AM
12-11-2017 03:34 PM
04-25-2020 06:30 AM
09-10-2020 01:19 AM