03-14-2018 12:09 PM
I also added these lines to defaultengine.ini
[OnlineSubsystem]
DefaultPlatformService=Oculus
[OnlineSubsystemOculus]
bEnabled=true
OculusAppId=<1600614190030475>
i always fail test no matter what
using ue4 4.18.3
here is current setup in blueprint