I can only run a couple of times before I inevitably get this crash in the editor. It seems to be trying to run some code that can only be run on the render thread?
Is this a known issue? Is there any fix for it, it makes working with VR Preview very difficult...
This still happens all the time - I cannot play more than one or two times with VR_Preview before I get a crash in
GetFullFlatEyeRect_Rend. It happens most often when I am playing multiplayer in the editor - ie more than 1 player. If I play with both players as clients (instead of 1 listen server) then it happens pretty much every time.