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no friend list got since 01.March.2021

hi,my friend list query worked fine until 01.March evening (EU time), and since that it provides empty arrays, and invitable friend list results always in only a 1 element array.is there any Oculus back-end change or error, or new permissions are int...

UE 4 Audio Engine performance on Quest 2

Hi all, I’m curious as to the real-world implications of moving audio-intensive Unreal projects onto Quest 2. In particular, would it be worth the effort to build an Unreal audio plugin doing physical modeling for Unreal Engine to run it on Quest 2 o...

Ocullus Application for android

Hello everyone.I'm facing a really weird bug in oculus application for android devices.I have 6 oculus devices and I'm developing a project using unreal engine 4 everything was normal until sudelly my oculus device all of them refuse to connect with ...

Screenshot_20211022-174540_Oculus.jpg

[QUEST 2] Can't get the friend list

Hello, I'm trying to get the current list of connected friends. I'm working with two Oculus Quest 2 headsets with different Facebook accounts. The 2 accounts are friend with each other. My starting point is the Oculus SDK Unreal sample (V 28.0), I'm ...

Optimization through Device Profile

We successfully launched the game on Quest 2, but it has a lot of issues with optimization and graphics. We trying to make an optimization through Device Profile for Android in UE4 (because we want to maintain both PC and Quest versions in one projec...

Unreal Engine Niagara Collision support

Hi there,I'm wondering.. Probably someone knows.. Is it possible to use Unreal Engine Niagara with collision enabled? When I'm trying to turn it on, Niagara particles simply dissappear in my scene. I've tried bunch of different setting but it simply ...

UE4.26 unable to launch game on Quest v28

After updating to the Oculus branch of UE4 4.26.2 we can no longer launch our game builds on quests with versions lower than v30 (maybe 29).We have 2 headsets that are stuck on v28. They can't find any newer versions. Tried factory reset and restarti...

New UE version 4.27 - changes / issues

New UE version 4.27.0 - As before, I think its useful to put the changes / issues in one topic for an easy overview and to reduce wasting time trying to solve (known) issues. 210821 Just started testing so a short list:- The official GPU lightmass is...

MaxArch by Level 7
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No Oculus Hand Support in 4.27 Oculus branch?

As title suggests, opening my project (which focuses on hand tracking) in 4.27 causes issues with the hands. At first the hands wouldn't even appear until I switched back to Legacy OVR under the XR API in project settings, but then, after I package a...

[QUEST 2] UE4 crashes when open level

Hi people! Today I finally got a Quest 2 device and we are experiencing some serious issues with when porting a project to this new hardware. We work with Unreal Engine 4 (v4.25.3) and with the Quest 1 everything was working great, but at the time to...

FSkyline by Level 2
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  • 21 replies
  • 2 kudos