JoeWilcoxWisE
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since ‎10-22-2019
‎01-23-2022

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I have just recently upgraded from 4.24 to 4.27.1 (both from the Oculus branch via GIT). I can develop and launch to a Quest 2 just fine, but when I package, it consistently fails. LogInit: Display: LogOnline: Error: Oculus: FOnlineSubsystemOculus::I...
In our UE4 game (running on a custom 4.24 Oculus version of the engine), upgrading to v35 of the system software causes one of the eyes to not render. Nothing changed before going to v35. Has anyone else seen this?
I'm using the Oculus build of UE4 and for some reason, even if I have the Oculus VR plugin enabled, I do not have a settings tab under the plugins. Has anyone seen this before?